The K Desktop Environment
Next Previous Table of Contents

5. Network Support

With the release of version 0.2, KPuissance4 now support playing across the network. That means that you can play with someone else anywhere in the world, provided that both players have access to network (and KDE-1.1 of course). This version can also be used to play alone as it implements the same artificial intelligence as in the normal version. The only thing you have to do is to create a computer player before starting to play.

The following text describes shortly the interface of the client program and the operations to make to be able to use network support.

5.1 Menus

There are essentially the same as the menus for the local version (see section 4.1). There is however a supplementary menu entry called Action which contains the following entries :

5.2 Toolbar

In comparison with the toolbar of the local version, the toolbar of the network version contains some buttons which allow the user to control the server, the connection and the configuration.

5.3 Server options

These options allow the user to control the server configuration when started from the client, and to control the connection to the server.

Note that when the server is started and/or the client is connected to the server, some entries are disabled. You have to disconnect from server or shutdown the server to be able to change them.

5.4 Operations

Here are the operations to be able to play KPuissance4 across the network :

5.5 Server invocation

Here are the options when starting the server from the command line Note : when specified, the local option overrides any port specification.

5.6 Interface description

In addition to the normal grid, the interface contains 2 widgets :  

Next Previous Table of Contents